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brennanWestVan

I am currently working at Radical Entertainment.
I am a Programmer on Prototype 2.

From July 2009 to March 2011, I worked at Next Level Games.
I was a Programmer on Captain America: Super Soldier. In addition, I worked on Transformers: Cybertron Adventures and Tom Clancy's Ghost Recon.

On February 12, 2009 I received my M.Sc. in Computer Graphics under the joint supervision of David Mould and Mark Eramian. My thesis was titled Feature-Rich Distance-Based Terrain Synthesis. In this work, I created a terrain synthesis algorithm based on path planning. I also researched the phenomenon known as pareidolia, where I answered the question of how to embed imagery in the structure of terrains.